Jesse van Dijk hat ein paar Concept Arts einer Stadt, die in einer überfluteten, postapokalyptischen Welt in einem überdimensionalen Erdloch gebaut wurde. Endlich mal was neues aus der Postapokalypsen-Welt.
I tried to envision what a huge -vertical- seaside city would look like in a world where dry land is very precious. This city would be situated on a huge pillar in a 'cavity' in the sea; possibly an inactive volcano crater of some sorts. I assumed a level of technology of western European countries around the seventeenth century. Naturally I had to take some huge liberties with the actual mechanical possibilities of these constraints to make a city in a hole in the sea work, not to mention a vertical city.