Hier die Links, die in der vergangenen Woche liegengeblieben sind. Diesmal mit Diedrich Diederichsen, People-Powered Zeitungen, 'nem tollen Interview mit Adam Curtis, 'ne nette Mini-Doku über Ralph McQuarrie, visualisierten Sorting-Algorithmen, illustrierte Muppets und noch einiges mehr, nach dem Klick:
Broncho "It's On", from "Girls" S3 E01, "Females Only": This is the hard-to-find Audiotree version used in the closing credits of HBO's original series "Girls", broadcast 12 January 2014.
The Stranglers on 40 years of fights, drugs, UFOs and 'doing all the wrong things' | Culture | The Guardian: Legend has it the Stranglers started a fight with the Clash, took heroin for a year, exploited strippers on stage, and incited a riot in Nice. But the truth was often much worse
Was ist Pop-Musik? Interview mit Diedrich Diederichsen: Was ist Pop-Musik? Diedrich Diederichsen hat zu dieser Frage ein hochtheoretisches Buch geschrieben, das für den Preis der Leipziger Buchmesse nominiert ist. Doch hat der Autor damit auch den richtigen Sound getroffen?
People Powered Front Pages Rule | The Whip: What if front pages were selected by newspapers" readers instead of their editors? At NewsWhip, we"re always interested in the news stories people are choosing to share – and how those stories differ from the normal news stories editors put on the front pages of big newspapers. So we ran a little experiment.
McSweeney"s Internet Tendency: Confessions of an Upworthy Editor.: People ask me how I got here, but the job just kind of came naturally. I remember in kindergarten, during show and tell, all the other kids whipped out their action figures, but what"s the fun of that? Where"s the showmanship? See, I made sure I had everyone"s attention first. I"d start with a grabber: "Who here hates homework?" or "Does anyone here like Star Wars?" Y"know, something everyone feels the same way about. Then I"d be like, "Well, I brought something from home, and I think you"ll really enjoy it!" And then I"d take out a spatula or some Band-Aids, whatever I could find, because neither toys nor joy were allowed in my home. Often, one of the bigger kids, feeling tricked, would find me at recess and beat the stuffing out of me, but it was too late by then. The lesson had been learned: silly promises get you noticed.
Polyhedra and the Media | Noiseless Chatter: A particularly atrocious little article on Gizmodo.com (called "These Brand New Shapes Are a Class of Their Own" by PJ Smith) mistakenly reports that the new shapes have equal sides and equal angles, "a combo that"s actually never been seen before." This is completely false, in more ways than one. In fact, I could be wrong, but as far as I can tell, every single sentence in the first two paragraphs of the Gizmodo articles is incorrect!
Sarah Palin, Ezra Klein, and the Unexpected Permanence of the Web - The Wire: The net doesn't understand that people change, and doesn't tolerate it – all growth is seen as hypocrisy." What you posted in 2009 isn't understood as reflecting that moment; instead, it's intertwined with who you are and who you will always be. Time is flat. And having all that information at hand allows those with whom you disagree to cherry-pick examples of when you've been hypocritical or vulgar or wrong. There's a benefit to that permanence, too, of course. First and foremost is that humanity is emerging – technology willing – from its only real Dark Age into a time when everything is documented and photographed and indexed and stored. (A transition, it's important to note, that will become even more amazing once more objects come online, fleshing out what's known as the Internet of Things.) And that permanence allows news organizations an perhaps unexpected asset.
What You Think You Know About the Web Is Wrong | TIME.com: A widespread assumption is that the more content is liked or shared, the more engaging it must be, the more willing people are to devote their attention to it. However, the data doesn"t back that up. We looked at 10,000 socially-shared articles and found that there is no relationship whatsoever between the amount a piece of content is shared and the amount of attention an average reader will give that content.[…]
66% of attention on a normal media page is spent below the fold. That leaderboard at the top of the page? People scroll right past that and spend their time where the content not the cruft is.
New Statesman | Adam Curtis: "We don't read newspapers because the journalism is so boring": All culture always goes back and feeds off the past, it can't help it, but there are two ways of doing it. Either you can go back and get inspiration from the past and create something genuinely new, which is the whole history of all sorts of things – not just art and music. What bothers me at the moment is that you get a very different sense out of pop culture, which is that it is literally like a form of archaeology. It's going back and rebuilding it almost as a sort of work of art in itself. I mean its weird, it"s not just in pop music, you get it in a lot of avant-garde art at the moment. There are people going back and making plays based on Fassbinder films of the 1970s, and they're just literally replicating it, and it's very odd. And that's why I was being a bit rude about Savages because, whilst Savages are technically extremely good, and live are extremely powerful, they are a bit like archaeologists from the 1920s, going back and digging up the tomb of Tutankhamen.
Pesco on LSD, computers, and the counterculture - Boing Boing: Above, video evidence of my short presentation "Just Say Know: A Cyberdelic History of the Future" at the recent Lift Conference 2014 in Geneva, Switzerland.
Ralph McQuarrie, Star Wars Concept Artist: Tribute to a Master - YouTube: Ralph McQuarrie, concept artist of the original Star Wars trilogy, was essential in bringing the characters, ships, and locales of a galaxy far, far away to life. In this special retrospective, Star Wars creator George Lucas, Industrial Light & Magic effects legend Dennis Muren, and many others discuss the impact of McQuarrie, his artistic gifts, and his legacy.
Ralph McQuarrie, Star Wars Concept Artist: Tribute to a Master (Part 2) - YouTube: In part two of this special tribute, Star Wars designer Doug Chiang, concept artist and illustrator Marc Gabbana, and Fan Relations Advisor Steve Sansweet weigh in on the daunting task of following in Ralph's legendary footsteps and his work's lasting impact on the Star Wars universe.
The New York Filming Locations of The Godfather, Then and Now | Scouting NY: On March 29, 1971, The Godfather, considered by many to be one of the greatest films ever made, began principal photography in New York Because the film is a period piece, The Godfather actually presents a fascinating record of what 1940s-era New York City locations still existed in the early-1970s. Sadly, many of them are now gone. What still remains? Let"s take a closer look.
SORTING: SORTING is an attempt to visualize and help to understand how some of the most famous sorting algorithms work. This project provides two standpoints to look at algorithms, one is more artistic (apologies to any real artist out there), the other is more analytical aiming at explaining algorithm step by step.
Robotics and the New Cyberlaw by Ryan Calo :: SSRN: This article is the first to examine what the introduction of a new, equally transformative technology means for cyberlaw (and law in general). Robotics has a different set of essential qualities than the Internet and, accordingly, will raise distinct issues of law and policy. Robotics combines, for the first time, the promiscuity of data with the capacity to do physical harm; robotic systems accomplish tasks in ways that cannot be anticipated in advance; and robots increasingly blur the line between person and instrument.
The Economic Computer - we make money not art: The Phillips Hydraulic Computer (known as Monetary National Income Analogue Computer or MONIAC in the U.S.) was an hydro-mechanical computer created in 1949 by Professor Bill Phillips to model the economic processes of the United Kingdom. The 2 metres tall analogue computer used the movement of coloured water around a system of tanks, pipes, sluices and valves to represent the stocks and flows of a national economy. The flow of water (which symbolized money) between the tanks (which stood for specific national expenses, such as health or education) was determined by economic principles and the settings for various parameters. Different economic parameters, such as tax rates and investment rates, could be entered by setting the valves which controlled the flow of water about the computer. Users could experiment with different settings and note the effect on the model.
Chomsky: An Ignorant Public Is the Real Kind of Security Our Govt. Is After | Alternet: Keeping the public in the dark is the name of the game.
Little White Lies: the Muppets issue: The latest issue of Little White Lies offers a look at the forthcoming Muppets: Most Wanted film. As well as some charming editorial illustrations, it features a series of classic movie posters that have been given a Muppets makeover...
Font Bureau Blog | Finding Forma: Forma is a neo-grotesk typeface by the Italian type foundry Nebiolo. It was designed in 1965 – 68 by a team of eight designers, spear-headed by Nebiolo"s art director, Aldo Novarese. This is the story of its revival.
Font Men - SXSW 2014 Official Selection on Vimeo: You may not have heard of Jonathan Hoefler or Tobias Frere-Jones but you've seen their work. Before their recent split, they collectively ran the most successful and well respected type design studio in the world, creating fonts used by everyone from the Wall Street Journal to the President of the United States. Font Men, gives a peek behind the curtain into the world of Jonathan and Tobias. Tracking the history of their personal trajectories, sharing the forces that brought them together and giving an exclusive look at the successful empire they built together.
Evan Roth//Intellectual Property Donor - YouTube: Evan Roth's work occupies the irregular zone at the intersection of free culture with popular culture, where viral media meets art, and graffiti connects with technology. The powerful and surprising images, objects, and experiences in the exhibition suggest a new way to exist within the current environment shaped by our participation in an increasingly cyber and global world, yet grounded in our need for materiality and personal connections.
Evolutive Organic iNterface on Vimeo: the gentech company, conceived at the british higher school of art and design in moscow have developed E.O.N, an organic interface that blurs the line between technical processes and human nature. the project investigated future possibles for integrating technology into the body, and the resulting bio-application device responds to neural impulses of the brain.
Produce Crate Labels - a set on Flickr: Prior to World War II, produce was packed in wooden crates with attractive labels, designed to catch the buyer"s eye, pasted on the ends. After the onset of war, rationing, cost cutting, and a search for cheaper materials in every industry motivated the fruit packers to experiment with cardboard containers. Since wooden crates were more labor intensive, and most available manpower was involved with the war effort, cardboard containers eventually prevailed. By the early 1950"s, wooden crates had almost disappeared from the packing houses. The transition to cardboard containers left warehouses full of unused labels.
Marvel in the Silver Age: Visual merchandising of a brand: Stan Lee started branding the Marvel range in earnest when he had Steve Ditko design the distinctive corner emblem that appeared on all Marvel Comics from the April 1963 issue onwards.
Interview mit Ronny Kraak vom Kraftfuttermischwerk: Am 2. März 2013 hat mich Ronny besucht, um mit mir über Musik, Bloggen, das Kraftfuttermischwerk und überhaupt alles Mögliche zu sprechen. Jetzt endlich ist es so weit – das Interview mit Ronny geht online. Dabei habe ich gleich ein neues Genre erfunden: Der Rot-Cast! Obwohl digitales ja nicht verrottet, aber nach einem Jahr Verspätung passt das einfach. Denn das Interview ist genau 1 Jahr her und liegt seit dem auch auf meiner Festplatte rum. Das ganze Gespräch hat ca. 4 Stunden gedauert, aber ich habe es dann doch auf 1 hörbare Stunde zusammengeschnitten.
Kein Thema! Was wir nicht wissen sollen (MP3): Zensur ist, wenn Geschriebenes oder Gesagtes verboten wird. Zensur ist aber auch, wenn Menschen unter Druck gesetzt werden, damit sie ihr Wissen für sich behalten. Oder wenn sie gekauft werden, um zu schweigen. Das ist wenig elegant und sorgt für Verdruss und schlechtes Image. Zumal in einer Demokratie. Eleganter ist es da schon, ein Thema erst gar nicht auftauchen zu lassen - weder in der Presse, noch im Blickfeld der Gesellschaft. Das geschieht - auch bei uns: Geheimdienste und große Industrieunternehmen spionieren Bürgerinitiativen, Nichtregierungsorganisationen und Journalisten aus, geben Gefälligkeitsstudien in Auftrag, zünden publizistische Nebelkerzen - schaffen sich so eine ihnen genehme Öffentlichkeit und lassen brisante Themen verschwinden.
The Flight of the Birdman: Flappy Bird Creator Dong Nguyen Speaks Out | Culture News | Rolling Stone: How did a chain-smoking geek from Hanoi design the viral hit Flappy Bird - and why did he walk away?
Meet the People Making New Games for Atari, Super Nintendo, and Virtual Boy - ANIMAL: Thomasson is not just a video game collector. That"s what he"s best known for, having received the Guinness World Record for the biggest video game collection (12,000 games and counting) in 2013. But he doesn"t just catalog the relics of the past; he also helps create brand new games for the old systems he cherishes.